Ff7 Remake Armor With Most Materia Slots
FF7 Remake | Concluding Fantasy 7 Integrade
Linked Materia Guide - Linked Slot Usage & CombosCheck this Final Fantasy 7 Remake (FF7 Remake, FF7R) guide on how to link Materia & combos. Including connected Materia slot usage, compatible Materia list and more!
Table of Contents
- Linked Materia Guide
- Compatible Materias
Check Out All Materia List
What Does Linked Materia Exercise?
Equip Multiple Materia In Conjunction For Special Effect
Certain weapons and accessories, will take a 'linked' Materia slot available for use, represented past image of 2 circles connected. Past equipping Support Materia and a specific compatible Materia in that slot allows you to fuse and upgrade its magic consequence.
Merely Certain Materias Are Link Combo Uniform
Although all Materias may fit and used separately in the linked slot, but certain Materias will exist uniform for combo usage . For example, 'Healing' & 'Magnify' will work, but 'Magnify' & 'Parry' volition not.
Equipment Effects Combo Result
Sure Materia Combos, for example 'Elemental' + 'Fire' (or any other magic elements) tin can yield a different effect based on what you equip this on. When equipped on a weapon, it will give elemental bonus damage to your weapon'due south attacks, whereas when equipped on armor will give the graphic symbol a bonus resistance to that element.
List of Link Combo Compatible Materia
Compatible Magic Materia Listing
Materia | Upshot |
---|---|
Fire | Allows you lot to utilize fire magic |
Healing | Allows y'all to use healing spells |
Water ice | Allows you to use ice magic |
Lightning | Allows y'all to utilize lightning magic |
Cleansing | Allows you lot to use curative spells |
Poison | Allows you to use toxin-related spells |
Air current | Allows you to use air current magic |
Binding | Allows you to use confusing spells |
Subversion | Allows yous to utilize subversive spells |
Time | Allows you to apply time magic |
Compatible Support Materia Listing
Materia | Event |
---|---|
Revival | Allows you to utilise revival spells |
Elemental | When linked with another Materia, infuses your attacks with a linked chemical element OR gives yous resistance/immunity to a linked element |
Synergy | Allows an ally to follow the leader's assail command with an attack from linked materia. Works with fire, ice, lightning, and poison materia |
Magnify | Allows you to expand the range of spells with the linked materia. To switch back to a single target, press L1 when selecting a spell |
Warding | Grants resistance to the linked materia's condition ailment. Works with poisonous substance, time, bind, and subversion materia |
AP Upwards | Increment AP earned for linked Materia past 100% |
HP Absorption | Allows you lot to recover HP when unleashing an attack of the linked materia's type. Works with fire, ice, lightning, wind, poison, enemy skill, mortiferous dodge, and parry materia |
MP Absorption | Allows you to recover MP when unleashing an attack of the linked materia's type. Works with fire, ice, lightning, current of air, and poisonous substance materia |
Compatible Command Materia List
Materia | Effect |
---|---|
Enemy Skill | Gives y'all a chance to learn certain enemy techniques that you've endured and use them as abilities. These abilities can simply be used when the Materia is set to your equipment |
Last Fantasy 7 Remake - Related Manufactures
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Ff7 Remake Armor With Most Materia Slots,
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